This is a game map design implemented with Unreal Engine 5, the original idea of the scenario is to construct a cold glacier landscape, but during the actual design and implement process, it was kind of boring to only see ice, snow and rocks. So the theme changed to a switchback design, lead the player to discover a little oasis in the freezing ice land. The ideas of designing this map includes below:
- The terrain of the map is a bottom-up, narrow-to-wide design. The start point of the map is a corner near a snow cliff, then the path go up along the valley, passing through a very narrow crack between 2 ice cliff, then arrives at the final oasis area. The base terrain is also built with real world height map data from Iceland.
- To make the oasis more believable, a natural hot spring is created to give the heat that the plants need, though in the real world usually the sulfur in hot spring will kill the plants, but it’s nice to keep it fantasy anyway.
- The foliage is deliberately designed as multiple colorful flowers and fresh green grass, along with a giant tree, this makes the oasis more vivifying and forms a sharper contrast with the white and gray of the glacier.
- The sky atmosphere is set to a light blue and clear style, and the sunlight is set to forenoon to give the whole scenario a bright and pure feeling with a few colorful shadows.
See the walk through video below, if the widget doesn’t load, check it here: